<?xml version="1.0" encoding="ISO-8859-1"?><rss version="2.0"><channel><title>MonsterFeed</title><link>http://www.monstersarehere.com</link><description>This is the Monsters RSS feed bringing you News from our Games and the Studio.</description><language>en-us</language><copyright>Copyright (C)2013 monstersarehere.com</copyright><item><title>Report from the Trenches</title><description>&lt;p&gt;
	Hello dear fan! I know you have questions. Let’s get the most obvious thing out of the way:&lt;/p&gt;
&lt;p&gt;
	Τhe game is&amp;nbsp;NOT canceled. We’re still working on it&amp;nbsp;exclusively and full time. We are trying to make something amazing and that's not easy.&lt;/p&gt;
&lt;p&gt;The project we’re currently making is different from what we started with. It used to be a cool, fun little platformer. We’ve expanded that to a beautiful metroidvania with an immersive world to explore. I guess building a universe takes time, especially when you're both inexperienced and trying to create something awesome.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;br /&gt;
	&lt;img src=&quot;https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/31211805/3812f0a84d47fa701fdf6fe57b68c974a99c0f9a.jpg&quot; width=&quot;586&quot; /&gt;&lt;br /&gt;
	&lt;em&gt;&lt;sub&gt;Work in progress screenshot without vfx and post-processing.&lt;/sub&gt;&lt;/em&gt;&lt;br /&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regarding the radio silence, it was simply easier. The game still has a ways to go, we're facing many difficult decisions and I was focusing exclusively on them and my team. But this isn't good enough.&lt;/p&gt;
&lt;p&gt;
	My new year’s resolution is to write up a small update at the end of every month, even if it’s just a short sentence telling you we’re alive. Oh, and maybe get the project closer to the finish line. We'd like that!&lt;/p&gt;
&lt;p&gt;
	You see,&amp;nbsp;&lt;strong&gt;the game we’re making right now is our dream project&lt;/strong&gt;. I know we’ll have to work hard to win back your attention but I believe the game will do it for us.&lt;/p&gt;
&lt;p&gt;
	Thank you for your awesome patience. I wish you're safe and happy, wherever you are!&amp;nbsp;&lt;img data-copystyle=&quot;merge-adjacent&quot; data-copytext=&quot;:steamhappy:&quot; data-emoticon=&quot;steamhappy&quot; src=&quot;https://community.cloudflare.steamstatic.com/economy/emoticon/steamhappy&quot; /&gt;&amp;nbsp;&lt;img data-copystyle=&quot;merge-adjacent&quot; data-copytext=&quot;:steamhappy:&quot; data-emoticon=&quot;steamhappy&quot; src=&quot;https://community.cloudflare.steamstatic.com/economy/emoticon/steamhappy&quot; /&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;br /&gt;
	&lt;em&gt;John K - Game Developer&lt;/em&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Report from the Trenches</link><pubDate>Tue, 29 Dec 2020 12:15:25 -0600</pubDate></item><item><title>Status Update #1: Story is Dan</title><description>&lt;p&gt;
	In case the &quot;#1&quot; in the title wasn't indicative enough, this is the first in a series of blog posts, its ingenius purpose: maintaining your interest in Apocalypse Cow. Devious!&lt;/p&gt;
&lt;p&gt;
	A few months ago,&amp;nbsp;in a moment of complete craziness we decided to follow an amazing idea and started a complete story rewrite, which obviously halted production and pushed the release date to 2019.&lt;/p&gt;
&lt;p&gt;
	We recently hit a very important milestone. The story rewrite is 100% done!!!&lt;/p&gt;
&lt;p&gt;
	I don't want to give out any spoilers but it is&amp;nbsp;an epic storyline that plays out through several years!&lt;br /&gt;
	&lt;br /&gt;
	In the process of creating the story we wrote lore going back millennia (which we might release as a short story or comic before launch), we designed many new characters and even&amp;nbsp;created a written and spoken language, complete with phonology and grammar rules!&lt;/p&gt;
&lt;p&gt;
	These days Alex is trying out ideas for the various new weapons, boss fights and abilities that we're adding to the game. Elias is working on optimizing performance and John is writing the script/dialogues for our voice actors.&lt;/p&gt;
&lt;p&gt;
	We're also bringing in a great concept artist to enrich the worlds with the lore, for that sweet environmental storytelling!&lt;/p&gt;
&lt;p&gt;
	Keep your faith in us and in Apocalypse Cow. I know the delay has been substantial but the game is becoming something very unique and interesting. It will be worth the wait.&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Status Update #1: Story is Dan</link><pubDate>Fri, 18 Jan 2019 06:17:55 -0600</pubDate></item><item><title>Announcing Apocalypse Cow for Xbox One</title><description>&lt;p&gt;
	&lt;img alt=&quot;Announcing Apocalypse Cow for Xbox One&quot; src=&quot;/uploads/images/Xbox-Announcement.png&quot; style=&quot;height: 586px; width: 586px;&quot; /&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Announcing Apocalypse Cow for Xbox One</link><pubDate>Sun, 18 Mar 2018 08:23:15 -0500</pubDate></item><item><title>Alex with the Minister of Telecommunications</title><description>&lt;p&gt;
	Last weekend we were at the Athens Games Festival, showing off Apocalypse Cow. We had a very busy booth and even though it exhausted us we really enjoyed the event. Plus it gave us the opportunity to see Alex, our animator, trying to explain Apocalypse Cow to our Minister of Telecommunications while behind him people beheaded enemies. Priceless!&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	&lt;img alt=&quot;Athens Games Festival - Nikos Pappas with Monsters&quot; src=&quot;/uploads/images/Alex_with_Minister.jpg&quot; /&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Alex with the Minister of Telecommunications</link><pubDate>Thu, 02 Nov 2017 10:33:37 -0500</pubDate></item><item><title>Binary Life #7: The thing with profit sharing...</title><description>&lt;p&gt;
	&lt;img src=&quot;/uploads/images/Binary Life 7 - Profit Sharing.jpg&quot; /&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Binary Life #7: The thing with profit sharing...</link><pubDate>Wed, 23 Aug 2017 12:32:10 -0500</pubDate></item><item><title>Binary Life #5: SuperCoder</title><description>&lt;p&gt;
	&lt;img src=&quot;/uploads/images/Binary Life 5 - SuperCoder.jpg&quot; /&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Binary Life #5: SuperCoder</link><pubDate>Wed, 26 Jul 2017 06:59:30 -0500</pubDate></item><item><title>Binary Life #4: Another Day</title><description>&lt;p&gt;
	&lt;img src=&quot;/uploads/images/Binary Life 4 - Another Day.jpg&quot; /&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Binary Life #4: Another Day</link><pubDate>Wed, 19 Jul 2017 14:55:27 -0500</pubDate></item><item><title>Binary Life #3: Dating</title><description>&lt;p&gt;
	&lt;img src=&quot;/uploads/images/Binary Life 3 - Dating.jpg&quot; /&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Binary Life #3: Dating</link><pubDate>Fri, 14 Jul 2017 10:51:50 -0500</pubDate></item><item><title>Binary Life #2: Feedback Pro</title><description>&lt;p&gt;
	&lt;img src=&quot;/uploads/images/Binary Life 2 - Feedback.jpg&quot; /&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Binary Life #2: Feedback Pro</link><pubDate>Thu, 06 Jul 2017 09:59:46 -0500</pubDate></item><item><title>Binary Life #1: Glorious Start</title><description>&lt;p&gt;
	&lt;img src=&quot;/uploads/images/Binary Life 1 - Glorious Start.jpg&quot; /&gt;&lt;/p&gt;
</description><link>http://monstersarehere.com/en/list/news#Binary Life #1: Glorious Start</link><pubDate>Wed, 28 Jun 2017 14:28:29 -0500</pubDate></item></channel></rss>